Posts Tagged ‘ Life Blog ’

The Start of Something New?

My poor blog, woe is it that its creator should be so consistently useless. I’m in slightly strange place right now, currently stuck unemployed with no future at my parents’ house and really struggling to make any headway in any direction; be it the job market or any kind of creative or leisurely outlet. Anyway, I will be once again trying to get my blog back on some sort of track, I was thinking maybe weekly or biweekly posts but I haven’t decided yet. It will probably depend on whether I’ve been playing anything interesting lately. Maybe I’ll write about some stuff from my fitfully dull everyday life so that no one can read that either. Well now that I’ve mustered the motivation to write something I may as well continue. Please enjoy the round-up below. Feel free to leave any feedback, it would probably make me want to write on a more regular basis if you did.


I mentioned this neat little 2D MOBA in my last post and I would like to precede any discussion on the game with a hearty recommendation. I’m not entirely sure of the price tag but I am pretty sure I picked it up for cheap in a Steam Sale and have certainly got a lot of enjoyment out of it. The game has not been forgotten by it’s developers and receives regular balance tweaks and updates to keep things fresh. There is also DLC, which I have not yet bought, which introduces some new characters. DLC also comes in the form of skins for characters, which are thankfully purely cosmetic.

A character with invisibility in a game with no way of detecting him? Balance concerns? What are you talking about?

Awesomenauts is a game I don’t take too seriously and that is possibly why I enjoy it so much. For my competitive games I already have Super Smash Bros. Melee (I play in tournaments) and Dota 2 (which I watch a lot but struggle to play due to my woeful laptop) so Awesomenauts does not need to be competitive for me to enjoy it. I know there have been tournaments for it but I have remained blissfully unaware of any results or meta-game so have been able to enjoy the game in a casual capacity. Awesomenauts combines platforming with great 3v3 2D action. You can upgrade your abilities with ‘solar’ (gold) which is earnt through killing enemy droids ‘creeps’, ‘turrets’ (towers) and of course the enemy. This game is League of Legends streamlined even further. It’s short, minimalist MOBA fun and there is certainly opportunity to do some fancy stuff with some ‘Nauts allowing for a higher skill ceiling than you might expect.

It’s not all good though, lack of dedicated servers can make for some unfortunately laggy games and I have heard complaints that the new DLC ‘Nauts are a little OP. This could change with a patch though so no need for that to dissuade you from a purchase. Overrall very fun, especially with friends. Good for short, multiplayer bursts of fun. Can be frustrating in the same way all team based games can be. Worth a purchase

Depression Quest

This is an odd one. Not so much a game as a particularly, well, depressing ‘Choose your own adventure’ sort of thing. The game was originally meant to follow a shareware model but is now available on Steam for free in a tribute to the incredibly tragic loss of acting and comedy legend Robin Williams through apparent suicide. Williams had previously struggled with alcohol and drug problems as well as depression. The experience is certainly a little harrowing and indeed may be a little too painful for anyone having recently experienced or currently trapped in the throes of depression. A Warning: Don’t play this if you’re feeling low, it can’t do you any good.

In short, the game puts you into the shoes of a depressed man. You make his decisions for him, if you make ones that lead him further down the path of mental illness your choices become fewer and fewer. Make too many wrong choices and you will have ruined the protagonists life. An uncomfortable experience due to its hard hitting emotional qualities and this could be considered a teaching tool for those looking to learn more about the illness. The writing does a good job involving you with your protagonist and does well to effectively convey the completely crushing feeling of depression. Overally this is hard for me to form an opinion on as it’s hardly a game, it’s an interactive story. If you’re looking for an emotional experience and are interested/have a connection to depression that you want to explore this may be for you. It’s free anyway, so give it a go anyway. Maybe you’ll take something important away from the experience.


I think that’s it for now, any other game I want to talk about I could probably write a full piece on and I don’t want this already lengthy text post to drag on any longer than it needs to. Well there you go, hopefully I can keep this up for a little longer this time around. I will endeavour to keep this regular as it’s really the only thing approaching a creative outlet I have at the moment and it’s probably important I do something other than my full time activity; nothing. I am still writing for Gamer Headlines so feel free to check out my articles there, it’s mostly news stuff but if that interests you give it a look.

Thank you to anyone reading this/following this blog. I’m sure no one actively follows me since I can barely regularly update it but if anyone has taken the time to read this posts then I am very grateful. Hopefully I can keep this up.


Weekly Post: A New Beginning

If you ever read this blog, and your probably don’t, you may notice that my posts are far from frequent. I have decided I want to change this. So from now on I shall be posting weekly posts about what games I have been playing.

Sometimes these posts will be very short and contain a lot about Super Smash Bros. Melee which is a game I play a lot of. As well as this I play this game at a reasonably high level so I may get quite technical. For a quick summary the deeper aspects of SSBM watch this video by popular speedrunner Cosmo, who explains it all very well. Other times the posts will be lengthy, like this one, as I will have played a lot of different games.

So my last post was quick discussion of Majora’s Mask and Ocarina of Time and since then I have been playing a lot of stuff. So prepare yourself, here it goes.

Grand Theft Auto: Vice City

A housemate was excited for GTA:V and was delighted when I told him I had a copy of this lying around that I hadn’t played. So we busted out and played it to near completion. We haven’t done the last mission and that’s it, it barely feels worth it completing it now since the last mission is pretty tricky. First things first, this game is pretty tricky. There are some missions where I’m not sure how possible they would be without cheats. One particular mission sticks in my head, you had to flee from the Police in an already damaged van. If the van blows up, you fail. If you get out of the van for too long, you fail. The Police cars are faster than you and will ram your van into walls. You WILL blow up, I don’t really see how you can avoid the police cars for long enough, as they are limitless and there’s very little you can do to defend yourself. Thank God for cheats allowing you to lower your wanted level and restore the health of your car. Overall the game is pretty good a bit of a GTA classic. The shooting is pretty awkward, the only way to hit people is to stand perfectly still and fire at them whilst they do the same to you. There’s no real strategy involved and it can quickly get very irritating with multiple enemies. I’ve heard complaints that the map is too small but it’s a pretty good size. It’s not as big as San Andreas but it is also older. It’s not that bad really, could be bigger but it’s alright. The game has it’s share of interesting missions and has that Rockstar sense of humour that permeates their games. Worth a play I think, especially as a nostalgia trip.

Grand Theft Auto: V

A recent one for a change. Grand Theft Auto V enjoyed widespread critical praise for everything apart from the Online. This is one I don’t want to take about too much as I am still considering writing a full post about it. I don’t actually own this one, my housemate does but I did play through a significant portion of the game with him. Overall impressions are very good. Huge game world with plenty to do, you can have enough fun stealing cars and punching people to keep you amused for a few hours. I like the three characters, all with their separate specialties and personalities and I also like the attributes aspect. Gives a sense of progress that isn’t always apparent in Grand Theft Auto games. The missions are very fun for the most part and a colourful collection of supporting characters combined with Rockstar’s sense of humour (which is running rampant in this game) make for an amusing experience. This game has it’s problems but it’s a barrel of fun and has enough content to keep you amused for a very long time. Definitely worth a pick up, this is what ‘next gen’ games should be like.

God Hand

This is one I will be definitely be writing about in the future. Probably when/if I finish it. Traditionally God Hand is looked upon a hidden gem and this is for good reason. This game was panned when it first came out but is actually very very good. It is hard though, very hard. If you do better and avoid enemy attacks your level increases, when your level increases the enemies get tougher. However, you can dodge everything any enemy throws at you. The game also has a build-a-combo system that allows you to play the game your way. The game’s camera (which is fixed behind you) can work against you, which is the only time the game is actually frustrating. Not gonna say too much now as a full post is coming, I may also be writing an article about the game for a University publication so I’m keeping my ideas to myself for now.

Dota 2

I do play some Dota 2 every now and then. It’s my ARTS of choice (mostly because it’s based on my favourite game, Warcraft 3). Not gonna talk about it really because there are hundreds of places you can go to hear this game being talked about more intelligently than I could.

Sonic 2

Only played a bit of this one. Seems better than the first one overall. More interesting level design and an opportunity for co-op, even if it is poorly implemented. Probably gonna write about this one as well and I’ve barely played this so I’m not gonna say too much.

Super Smash Bros. Melee

Again, gonna wait to talk about my weekly Melee activities because I could gone on for hours about this one. I will announce that I finally got to play with people at my University’s Computer Games’ Society and got invited to a mini ‘Smash Fest’ at someone’s house this Sunday. The guy hosting is pretty damn good, better than me for sure. I hope to improve by playing with people instead of the CPUs. Judging by CGSoc, most of the guys are at a similar skill level to me and I may be a little better than a few of them. But there’s definitely things I can learn and I’m always trying to improve with all my characters.

So that’s it then! The first Weekly Round-Up is complete! This is a long one because of the time since I last posted but most of them will be a lot shorter than this I promise. Hopefully you’ll stick around and come back, maybe read them every now and then. That’d be nice.

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